A minimal Android launcher for Xbox Cloud Gaming_

Built for handhelds, tablets, and phones that need a cleaner path into streaming. Fast launch, sharper visuals, and optional Discord control without excess UI.

Discord Enabled

AMD Resolution Boost

Android Native

Battery Optimized

Why it works

Focused features, no throwaway surface area_

Instant Launch

Starts Xbox Cloud Gaming without the usual browser clutter, keeping the path from tap to play fast and direct.

AMD FidelityFX CAS

Applies Contrast Adaptive Sharpening through a WebGL2 fragment shader for crisper text, UI, and stream detail without adding latency.

Discord Overlay

Optional Discord mode stays completely dormant until enabled, then uses a four-tap gesture to open, hide, or fully close Discord mid-session.

Tiny Android Footprint

Built in Kotlin with minimal dependencies for a native feel, fast startup, and a package size under 800 KB.

Visual compare

See the sharpening filter in action_

Slide across the frame to compare the untouched stream against the sharpened output.

Cloud gaming stream with sharpening filter appliedFilter On
Cloud gaming stream without sharpening filter appliedFilter Off

Designed for devices like G Cloud

Built for a focused handheld cloud gaming experience_

CloudPlayPlus is intentionally narrow in scope. It removes friction, keeps the app size small, and improves stream legibility without bloating the launcher into a second operating system.

Tech stack

Platform
Android 8.0+
Language
Kotlin
Build
Gradle Kotlin DSL
UI
Native Android Views

Installation

Build from source_

The current supported path is building locally in Android Studio or through Gradle.

  1. 01Clone the repository.git clone https://github.com/AlexManzi/CloudPlayPlus.git
  2. 02Open the project in Android Studio and let Gradle sync.
  3. 03Build a signed APK from Android Studio.